Find the relative position of a famo.us Surface -
is there way current position of famo.us surface?
i mean, after render tree has done thing , modifiers have been multiplied, surface exists somewhere on screen. can't figure out how ask where. seems simple enough question.
specifically, i'm building kind of scroll view , need test if contained surface has moved outside of bounding box.
it looks surface has _matrix
property use, seems crude way of doing it.
what missing?
Comments
Post a Comment