c++ - Reusing variables declared on Try-Catch -


i using try-catch block one:

try {      texture heightmaptexture = texture("snow0101_7_m.jpg");  } catch (textureloadexception exc) {     std::cout << exc.what() << std::endl; } 

the thing need reuse variable heightmaptexture further in program. realized can't because of scope. should put rest of program inside scope? me doesn't make sense.

i can't declare variable outside of scope because have initialize it. has constructor receives string input.

what best solution?

i realize use pointer, trying avoid (i not @ preventing memory leaks).

edit: sorry, declaring variable class heightmap, wrong!, texture object. problem same.

you'd want logic inside 1 try/catch context. presumably if loading of texture fails, after fail also?

in case might able express logic more neatly as:

try {     heightmap heightmaptexture = texture("snow0101_7_m.jpg");      // work here      // if fails fatally, throw      // need store height map in object?     my_object.give_heightmap(std::move(heightmaptexture)); }  // report failures here catch (textureloadexception& exc) { // note: reference     std::cout << exc.what() << std::endl; } catch (otherreason& e) {     // report reason } catch(exception& e) {   // other failures } 

a way think exception handling exception object explanation being given process or sequence failing, rather each exception being error code 1 operation.


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